PinnedTheorem of (not) infinite Monkey TypewritersA bizarre theorem states “infinite monkeys tapping random keys with infinite time can write a good book”. But what if they’re limited!Nov 13, 20241Nov 13, 20241
PinnedPublished inCodeXRust adventure to develop a Game Boy emulator — Part 1: MemoryAfter an intro we ready to start with some Rust basics and a simple version of Game Boy memory structure.Sep 10, 2024Sep 10, 2024
Published inCodeXMandelbrot Fractal but in Rust: back to High School programming — Part 2/2Hi Math Wolfie🐺! Last time we left with complex numbers. Today is time to program in Rust!Oct 31, 2024Oct 31, 2024
Published inCodeXMandelbrot Fractal but in Rust: back to High School programming — Part 1/2What’s the Complex set? What’s the Mandelbrot set? We’ll deep dive a bit into these with Rust programming language to develop them.Oct 8, 2024Oct 8, 2024
Published inCodeXRust adventure to develop a Game Boy emulator — Part 3: CPU InstructionsToday I’ll give you some extra utility functions for registers and a quick look at flags. Then we’ll analyze Machine Instruction appearenceOct 1, 20241Oct 1, 20241
Published inCodeXRust adventure to develop a Game Boy emulator — Part 2: CPU Registers & MacrosHey all, little devs wolfie🐺! In the last chapter, I gave you a first look at how a basic memory for a Game Boy emulation should work…Sep 17, 2024Sep 17, 2024
Published inCodeXRust adventure to develop a Game Boy emulator — Extra: TestingHi, little tester Wolfie! We’ve already coded some of our GB emulator components, but we need to know if it works as expected…Sep 11, 2024Sep 11, 2024
Published inCodeXRust adventure to develop a Game Boy emulator — IntroAfter many years of playing and using many mainstream Emulators, ask myself: “How is that supposed to work? Maybe I can learn it with Rust”Sep 3, 2024Sep 3, 2024